Toxin
Some demons seem to have a dramatic ability to produce fangs or otherwise inject venom into a victim; the appropriate Natural Weapon must be purchased separately (either fangs or claws), and the weapon's natural damage ability stacks with the toxin's damage. There are three levels of poison severity. A demon may make a Toxic attack once per hour at their strongest level, and an additional Toxic attack of a lower level (1 per each). If the demon does not deliver its venom via a Natural Weapon, but instead has a venom-spit attack, then the point cost is doubled (but no Natural Weapon purchase is required).
| MINOR (4 pts) | Causes bad rashes, headaches, up to 1x Str in damage, and at most -1 to all rolls during the period that the victim is affected. Strength 4 Toxin. |
| SERIOUS (8 pts) | Doubled vision, fever, hallucinations, blinding migraines, up to 2x Str in damage, and up to -5 on all rolls while infected. Strength 5 Toxin. |
| DEADLY (12 pts) | Can cause coma, incapacitation, death, or any effect that completely disables the victim. May be lessened in severity with a successful Survival test. Strength 6 Toxin. |
page revision: 1, last edited: 22 Mar 2009 02:06