Toxin

Some demons seem to have a dramatic ability to produce fangs or otherwise inject venom into a victim; the appropriate Natural Weapon must be purchased separately (either fangs or claws), and the weapon's natural damage ability stacks with the toxin's damage. There are three levels of poison severity. A demon may make a Toxic attack once per hour at their strongest level, and an additional Toxic attack of a lower level (1 per each). If the demon does not deliver its venom via a Natural Weapon, but instead has a venom-spit attack, then the point cost is doubled (but no Natural Weapon purchase is required).

MINOR (4 pts) Causes bad rashes, headaches, up to 1x Str in damage, and at most -1 to all rolls during the period that the victim is affected. Strength 4 Toxin.
SERIOUS (8 pts) Doubled vision, fever, hallucinations, blinding migraines, up to 2x Str in damage, and up to -5 on all rolls while infected. Strength 5 Toxin.
DEADLY (12 pts) Can cause coma, incapacitation, death, or any effect that completely disables the victim. May be lessened in severity with a successful Survival test. Strength 6 Toxin.
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