Variable Quality
A character with this Quality has senses beyond the five normal ones common to human beings. Characters are allowed leeway with how and when supernatural senses function. While supernatural senses are 'always on', the human brain is both complicated and simple - leaving open many possible interpretations for characters with supernatural senses. Some may see 'auras', some may 'tingle', even more may sense it in some other way we haven't considered. The only limitation is that supernatural senses (basic) does not allow characters to see demons true forms. The nature of the sense controls the cost of the Quality, as listed on the chart below:
| Basic (1 pt.) | The character can sense the basic nature of other beings. Vampire, demon, witch, etc. |
| Enhanced Senses (3 pts.) | The next step up from Acute Senses. Someone who has an Enhanced Sense (which must be purchased separately, just like Acute Senses). It requires a Perception 5+ to buy, and doubles the bonus from Acute Senses. |
| Fortune Telling (5 pts.) | Just like Psychometry, only it can work forward as well as back, and can work through sight. See news fortunetelling. |
| Insight (5 pts.) | Can sense detailed information about a person; Qualities, Drawbacks, nature, feelings, fears, the works. |
Enhanced Senses: Connor (Hearing and Smell)
Fortune Telling: Lorne
Insight: Lorne
Chargen Note: When taking this trait in chargen, you do not take 'Supernatural
Senses'. Instead, you take one of: Basic, Enhanced Senses, Fortune Telling,
Insight.